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Video Poker Try and beat the computer with an awesome hand in poker! |
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Wargames 1983 Play a game of global thermonuclear war select country to wage war on and attack pattern. |
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Weapons of Destruction Jump into your panzer tank and run down George Bush before he escapes or shoot at him with your cann |
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Windows Expee A funny and clever parody of the Windows XP operating system. It's hilarious to watch the annoying e |
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World Domination Build up your missile rocket nuclear stock pile build jets and bomb cities down to take them over us |
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Worm Cruise through the dirt as a worm pick up apples and eat them to grow. |
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Worms Level 2 Use your sub machine uzi gun and shoot down zombies and spiders or slice them with your sword. |
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Xiao Xiao 2 The second of The Xiao Xiao series created by Zhu. |
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Xiao Xiao 3 The third of The Xiao Xiao series created by Zhu. |
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Xiao Xiao 5 The fifth of The Xiao Xiao series created by Zhu. |
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Xiao Xiao 7 The seventh of The Xiao Xiao series created by Zhu. |
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Xiao Xiao 8 The eighth of The Xiao Xiao series created by Zhu. |
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Xiao Xiao 9 Traverse the computer desk filled with pencils while you battle against other stickmen. |
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Ya Dancer Press the arrow keys that come up to make the guy do funky moves and dance. |
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Z ball X EXTRA INFO & KNOWN BUGS - READ THIS - Added Quality control - Fixed Teleport spam - Fixed player/camera offset glitch - Fixed LevelUp bug. TIP Try not to rely solely on the ForceBlade for combos, because it doesnt actually add any energy to the ball, it just knocks it up&towards you with random force, try to master its new movement so that you can use it to link all your actions. For those having trouble with combos, this is hackysack on crack .... Aim straight up and tap the mousebutton when you need to hit the ball - doing this alone you can get a 30 hit combo KNOWN BUGS -Inf special not always rewarded -Enemy randomly freezes -sometimes hitting the ball doesnt add to combo score IF YOU ARE REPORTING A BUG, PLEASE DETAIL EVERYTHING YOU WERE DOING AT THE TIME WIP - Arcade Mode overhaul; feedback system; larger enemy animation library; multi-tier arenas; map hazards; more special moves; secret character/character selection; bonus modes; story/pathways; cinematics. Check out my other works here on Newgrounds! ZBall is in its prototype stages, any and all feedback is greatly appreciated. Contact me for ideas &/or help on playing ZBall. Audio credits : SFX - Dragonball(Toei) & StreetFighter(Capcom) BGM - Arcade & Practice; Rising Winds(ZBall mix) by KYnetiK (self-authored) & MainMenu; resampled from 'DBZ - Back to the Lab' by Bruce Faulconer |
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